Wiki

A step-by-step guide: how to play, how to win battles and what waits for you in every age.

How to Play

MinestoneS has two halves that feed the same progress: in battle you advance from age to age, in survival you build a world, trade and grow. Your rank comes from your battle progress and opens new doors in survival.

The spawn island

You arrive in a castle city floating in the sky. Everything is a short walk away:

  • Red district (west) — the gate to battle. Click the glowing shrine or type /ms lobi.
  • Blue district (east) — the survival world. Your first trip gives you a starter kit and a claim wand.
  • Castle gate (north) — main menu: battle, upgrades, cards, potions.
  • Bazaar (south) — market, auction house and order board.
  • Crate Court (north-east) — where you open your keys at real vaults.
  • Plaza — boards for leaderboards, quests, treasury and crates.

Your first half hour

  1. Enter battle from the red district and play the first battle (Vanguard). Spend the gold you win on your first upgrades.
  2. Your first new battle wins give you crate keys and Seals.
  3. Head to survival from the blue district, /rtp to an empty spot, protect your home with /arsa.
  4. Check today's five quests with /gorev: Seals for each, a key for finishing all of them.
  5. Open your keys at the Crate Court: money, Seals, cards and spawner parts.

Where does power come from?

Your units' damage and health come from cards. Gold buys food rate and castle health, and both are wiped when you evolve. Potions are drawn with Seals and stay.

The timeline on the top bar grows by one every evolution and never resets. Fifteen ages make one round; when the round ends you start again, and the enemy is 1.5× stronger at every step. The list of ages, their units and their lords is on the Ages page.